<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>PSRS500 &#187; Audio</title>
	<atom:link href="http://www.psrs500.com/tag/audio/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.psrs500.com</link>
	<description>Yamaha PSRS500 61-Key Arranger Workstation Keyboard: Musical Instruments</description>
	<lastBuildDate>Wed, 06 Jan 2010 15:31:49 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series) (Paperback)</title>
		<link>http://www.psrs500.com/the-complete-guide-to-game-audio-second-edition-for-composers-musicians-sound-designers-game-developers-gama-network-series-paperback/</link>
		<comments>http://www.psrs500.com/the-complete-guide-to-game-audio-second-edition-for-composers-musicians-sound-designers-game-developers-gama-network-series-paperback/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 15:24:35 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Yamaha PSRS500]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[Complete]]></category>
		<category><![CDATA[Composers]]></category>
		<category><![CDATA[Composing Music]]></category>
		<category><![CDATA[Compulsory Reading]]></category>
		<category><![CDATA[Definitive Resource]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[Dirty Harry]]></category>
		<category><![CDATA[Dragonshard]]></category>
		<category><![CDATA[Edition]]></category>
		<category><![CDATA[Fatman]]></category>
		<category><![CDATA[Founder Editor]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Game Composers]]></category>
		<category><![CDATA[Game Developers]]></category>
		<category><![CDATA[George Sanger]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Lennie]]></category>
		<category><![CDATA[Musicians]]></category>
		<category><![CDATA[O Connor]]></category>
		<category><![CDATA[Outcast]]></category>
		<category><![CDATA[Second]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[Sound Designers]]></category>
		<category><![CDATA[Ucla]]></category>
		<category><![CDATA[Usc]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Video Games Courses]]></category>
		<category><![CDATA[War Of The Ring]]></category>

		<guid isPermaLink="false">http://www.psrs500.com/the-complete-guide-to-game-audio-second-edition-for-composers-musicians-sound-designers-game-developers-gama-network-series-paperback/</guid>
		<description><![CDATA[
      Review
  &#8220;Aaron Marks&#8217; The Complete Guide to Game Audio should be compulsory reading for anyone considering a career in game audio.&#8221;Greg O&#8217;Connor-Read, Founder &#038; Editor, Music4Games&#8221;Aaron&#8217;s book is recommended reading in my USC and UCLA Composing Music for Video Games courses. It is a well-rounded presentation of what [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/Complete-Guide-Game-Audio-Second/dp/0240810740/ref=sr_1_4/191-7606771-2135742?ie=UTF8&#038;s=books&#038;qid=1261409069&#038;sr=8-4?ie=UTF8&#038;tag=todosamare-20"><img style="float:left;width: 150px;height:150px;margin-right: 10px;" src="http://ecx.images-amazon.com/images/I/51DvOOH8n-L._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg" alt="The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)" title="The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series) (Paperback)" /></a></p>
<p>      Review</p>
<p>  &#8220;Aaron Marks&#8217; The Complete Guide to Game Audio should be compulsory reading for anyone considering a career in game audio.&#8221;Greg O&#8217;Connor-Read, Founder &#038; Editor, Music4Games&#8221;Aaron&#8217;s book is recommended reading in my USC and UCLA Composing Music for Video Games courses. It is a well-rounded presentation of what we video game composers do every day. Anyone wanting to know more about this great industry should start here!&#8221;Lennie Moore, Composer, Outcast, Dragonshard, War of the Ring, Dirty Harry&#8221;Aaron knows his stuff!&#8221;George Sanger, The Fatman &#8211; Game Audio Legend&#8221;Let the fat lady sing!  Aaron has created the definitive resource for all things game audio.  Bravo, Aaron!&#8221;Chris Rickwood, Composer, Rickwood Music LLC&#8221;Aaron Marks the spot. An informative, educated, thorough look at the game audio industry, and provides valuable insight into the production process of many of the top working professionals. The Complete Guide to Game Audio continues to be one of the best res <a href="http://www.amazon.com/Complete-Guide-Game-Audio-Second/dp/0240810740/ref=sr_1_4/191-7606771-2135742?ie=UTF8&#038;s=books&#038;qid=1261409069&#038;sr=8-4?ie=UTF8&#038;tag=todosamare-20" title="More at Amazon">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.psrs500.com/the-complete-guide-to-game-audio-second-edition-for-composers-musicians-sound-designers-game-developers-gama-network-series-paperback/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

